3D design and animation teach students the skills needed to design in a 3D space. They will learn to create 3D dimensional objects, characters, and environments with a focus on solid surface modeling for video game and animation assets. Students will then animate these structures through the use of rigging and keyframing. All of these will be completed using Blender, free and open-source software that is used by many video game companies, including Ubisoft. This class is coed.